2. The multiplying number or the number by which another number multiplicand is multiplied; for example, the number 5 is the multiplier in the numerical composition 5 x 6 = 30; in 8 × 32, the multiplier is 8.
3. A device, such as a phototube, used to enhance or increase an effect.
-ple, -pli, -plic, -plicat, -plicit, -plicate, -plication, -ply (page 5)
2. An electron-tube structure that produces current amplification.
An electron beam containing the desired signal is reflected from the surfaces of each of a series of dynodes (electrodes whose primary function is the secondary emission of electrons), and at each reflection an impinging electron releases two or more secondary electrons, so that the beam builds up in strength.
3. An instrument used for amplifying a very small current using the effects of secondary emission.Electrons from the original current strike an anode, producing secondary electrons that are directed to the next anode in a multistage process until the desired level of current is obtained.
The electron stream from the photocathode is reflected off each dynode in sequence, with a secondary emission adding electrons to the stream at each reflection.
A dynode is an electrode whose primary function is the secondary emission of electrons which are used in multiplier phototubes and some types of television camera tubes.
2. An electronic circuit that converts AC to DC and multiplies the source voltage.
It consists of capacitor/diode pairs, the capacitor stores the source voltage like a charge pump, and the diode rectifies it.
The output voltage is roughly the input voltage times the number of capacitor/diode pairs; for example, a voltage doubler uses two capacitor/diode pairs while a voltage tripler uses three pairs.